Starlink: Battle for Atlas - Ubisoft Toronto

Sound Designer

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  • Provided Sound Supervisor support attending leads meetings, reviews, ADR, and Foley planning

  • Created and edited SFX for cinematic scenes

  • Mixed 5.1 main game and Starfox cinematic scenes for Bink integration into engine

  • Created voice/sound processing for the character Grax

  • Foley pre-mix for scenes from Foley team

  • Coordinated with localization on cinematic scenes

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