Far Cry 6: Lost Between Worlds

Lead Sound Designer

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  • Audio Direction while working closely with Creative Directors, Technical Directors and Producers on the audio vision of the project

  • Mixing all audio assets during the project and provided a final dynamic mix to required specs for consoles and pc

  • Designed a music brief and pitch process while working with Music Supervisor and Creative Director to find a composer for the project

  • Provided direction and collaboration with Composer and Music Supervisor on the production of gameplay and cinematic music

  • Managed and led an audio team of 10 people

  • Organized and ran audio review streaming meetings with open and collaborative feedback coming from all audio team members regardless of level or mandate

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Far Cry 6: Post Launch